come ottimizzeresti l'utilizzo della memoria nel caricamento delle texture
Game Programmer Interview Questions
346 game programmer interview questions shared by candidates
--- Codeshef Coding Test --- Two questions related to String Manipulation and Data Structures. --- Technical Interview 1 --- Frequency Count in O(n) OOPS Concepts Binary Search Merge Sort --- Technical Interview 2 --- Object Pooling Multiple Threading C# OOPs Concepts Courotines/IENumerator DeltaTime/FixedDeltaTime Static and Dynamic Batching Update/FixedUpdate/LateUpdate SpeedDistanceTime Aptitude Problems Sequential Execution of MonoBehaviour --- Technical Interview 3 --- Unity Profiler Asset Bundle NavMeshAgent AI UI Canvas Features C# Virtual/Override Virtual Destructors Pathfinding (A* Algorithm) Orthographic/Perspective Camera Modes --- Technical Interview 4 --- Optimization Concepts Disadvantages of Unity3D ECS/DOTS/JOB SYSTEM --- Assignment --- To code and present a 3D fbx model for the players to choose and play with. Interview with CEO about Reliance Games
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Detailed background of your technical skills. Then be able to demonstrate your logical problem solving skills. This was the most important. They will help you learn the particular language if you don't know it. The biggest thing you need to demonstrate is a solid understanding of computer science and be able to quickly solve programming problems.
Basics of programming and learning experience.
What do you know about the company?
Have you done any performance optimisation in Unity?
How are raycasts done; What is layermasking.
I was assigned a 4 week project to create a simplified version of their working product.
Typical data structure implementation / manipulations.
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