There were no questionnaire per say. It was a technical assessment where we needed to complete a set of tasks in Unity within the time limit. (~4 hours) Criteria of the tasks revolve around: 1. Code Optimization. 2. Code Readability. 3. About 2 to 3 Feature Set Enhancements and Additions. 4. Repository Documentation. P.S: Was informed by the tech lead that the assessment was meant for senior position.
Game Programmer Interview Questions
346 game programmer interview questions shared by candidates
Describe 3 strengths and weaknesses you exhibit on a day to day schedule.
Questions regarding the resume, for example about the work structure at my previous employers. If you say you know some Japanese, you'll be tested on the spot. You'll be asked a question in Japanese and will have to respond in Japanese. What are of game development are you most interested in? What games would you like to make? What games do you like to play?
Online programming questions on data structures, binary tree.
Coding test: search algorithm, string manipulation, syntax, C++ OO (4 qns in 30 min) + database schema diagram (5min)
What do I do outside of my studies?
How much do you know about Koei Tecmo?
There were no tricky questions during the interview.
Questions regarding OOP concepts, Unity
What are the 3 most important thing to you?
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