Easiest ones, C basics, pointer concepts, internal stack and heap allocation schemes, general questions on linked lists etc
Graphics Software Engineer Interview Questions
98 graphics software engineer interview questions shared by candidates
Describe the graphics pipeline step by step. Reverse a linked list.
Given a target number and a matrix where the elements below and to the right are always greater than the elements above and to the left, find an algorithm to efficiently find all locations of target in matrix.
I did find something difficult or unexpected.
O(1) mutable string
A bunch of other memory layout and linear algebra questions. If you've been anywhere near C++ and have been making games you'll answer them no problem.
What are the current bottlenecks of physically based rendering on the GPU?
What's the difference between the light transport equation and the path spaced one?
pattern recognition
rendering pipeline, minimapping, tessellation
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